关键词:
Computer engineering
Public health
Computer science
Bioinformatics
摘要:
Trauma is the leading cause of mortality in children and young adults. The initial resuscitation of injured patients is critical for identifying and managing life-threatening injuries. Despite the use of a standardized protocol, errors remain frequent during this initial evaluation. Computerized decision support has been proposed as a method for reducing errors in this setting. Medical activities are considered as key components of the clinical workflows. Automatic activity recognition during trauma resuscitation is necessary to be studied to generate the computerized decision for the next step and analyze the errors after the resuscitation. Video understanding developed rapidly these years due to the success of using deep learning methods in computer vision tasks. Our work, video-based activity recognition during clinical, is important because videos contain rich texture features for recognizing activities during clinical. We first present medical phase recognition during trauma resuscitation. Each Medical phase can be considered as a sequence of activities, which represents the progress of current resuscitation. Based on the protocal of the Advanced Trauma Life Support (ATLS), each trauma resuscitation case can be divided into five phases in sequential. The pre-arrival phase is focused on preparation for the patient, the primary survey for identifying and managing life-threatening injuries, the secondary survey phase for identifying additional injuries that need management, the post-secondary phases for initiating additional injury management, and the patient-departure phase for identifying the patient leaves the room. Identification of phases aids in the determination of errors in the type and order of activities. Decision support in this domain should reflect the priorities of each phase. Knowledge of the current phases aids in the prioritization of required activities based on the underlying goals in each. We used depth videos recorded using a Kinect-v2 as inpu